I wish to develop an analog audio mixer all-in-one solution that is custom designed with features to handle audio between casters, game, and production crew. Designed specifically for our school’s broadcast scenario, where we have two mic inputs + 2 headphone inputs, which need to be set to a different mix so that they can hear the game without game feeding back to the streaming laptop.
Initial whiteboard. Top left quadrant is the full signal flow path, showing the multiple gain and control stages the signal passes through before reaching the output.
PCB Render, no components soldered
Full PCB top-down view in KiCAD
User interface drawing (AutoCAD)